Non-static data members – cppreference.com

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Non-static data members are declared in a member specification of a class.

class

S

{

int

n

;

// non-static data member

int

&

r

;

// non-static data member of reference type

int

a

[

2

]

=

{

1

,

2

}

;

// non-static data member with default member initializer (C++11)

std::

string

s,

*

ps

;

// two non-static data members

 

struct

NestedS

{

std::

string

s

;

}

d5

;

// non-static data member of nested type

 

char

bit

:

2

;

// two-bit bitfield

}

;

Any simple declarations are allowed, except

  • extern and register storage class specifiers are not allowed;
  • thread_local storage class specifier is not allowed (but it is allowed for static data members);

(since C++11)

  • incomplete types, abstract class types, and arrays thereof are not allowed: in particular, a class C cannot have a non-static data member of type C, although it can have a non-static data member of type C& (reference to C) or C* (pointer to C);
  • a non-static data member cannot have the same name as the name of the class if at least one user-declared constructor is present;
  • the auto specifier cannot be used in a non-static data member declaration (although it is allowed for static data members that are initialized in the class definition).

(since C++11)

In addition, bit field declarations are allowed.

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Layout

When an object of some class C is created, each non-static data member of non-reference type is allocated in some part of the object representation of C. Whether reference members occupy any storage is implementation-defined, but their storage duration is the same as that of the object in which they are members.

For non-union class types, non-zero-sized (since C++20) members not separated by an access specifier (until C++11)with the same member access (since C++11) are always allocated so that the members declared later have higher addresses within a class object. Members separated by an access specifier (until C++11)with different access control (since C++11) are allocated in unspecified order (the compiler may group them together).

(until C++23)

For non-union class types, non-zero-sized members are always allocated so that the members declared later have higher addresses within a class object. Note that access control of member still affects the standard-layout property (see below).

(since C++23)

Alignment requirements may necessitate padding between members, or after the last member of a class.

A class is considered to be standard-layout and to have properties described below if and only if it is a POD class.

(until C++11)

A class where all non-static data members have the same access control and certain other conditions are satisfied is known as standard-layout class (see standard-layout class for the list of requirements).

(since C++11)

Two standard-layout non-union class types may have a common initial sequence of non-static data members and bit-fields, for a sequence of one or more initial members (in order of declaration), if the members have layout-compatible types either both declared with [[no_unique_address]] attribute or declared without the attribute (since C++20), and either neither member is a bit-field or both are bit-fields with the same widths.

struct

A

{

int

a

;

char

b

;

}

;

struct

B

{

const

int

b1

;

volatile

char

b2

;

}

;

// A and B's common initial sequence is A.a, A.b and B.b1, B.b2

 

struct

C

{

int

c

;

unsigned

:

0

;

char

b

;

}

;

// A and C's common initial sequence is A.a and C.c

 

struct

D

{

int

d

;

char

b

:

4

;

}

;

// A and D's common initial sequence is A.a and D.d

 

struct

E

{

unsigned

int

e

;

char

b

;

}

;

// A and E's common initial sequence is empty

Two standard-layout non-union class types are called layout-compatible if they are the same type ignoring cv-qualifiers, if any, are layout-compatible enumerations (i.e. enumerations with the same underlying type), or if their common initial sequence consists of every non-static data member and bit field (in the example above, A and B are layout-compatible)

Two standard-layout unions are called layout-compatible if they have the same number of non-static data members and corresponding non-static data members (in any order) have layout-compatible types.

Standard-layout types have the following special properties:

  • In a standard-layout union with an active member of non-union class type T1, it is permitted to read a non-static data member m of another union member of non-union class type T2 provided m is part of the common initial sequence of T1 and T2 (except that reading a volatile member through non-volatile glvalue is undefined).
  • A pointer to an object of standard-layout class type can be reinterpret_cast to pointer to its first non-static non-bitfield data member (if it has non-static data members) or otherwise any of its base class subobjects (if it has any), and vice versa. In other words, padding is not allowed before the first data member of a standard-layout type. Note that strict aliasing rules still apply to the result of such cast.
  • The macro offsetof

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Member initialization

Non-static data members may be initialized in one of two ways:

1)

In the

struct

S

{

int

n

;

std::

string

s

;

S

(

)

:

n

(

7

)

{

}

// direct-initializes n, default-initializes s

}

;

In the member initializer list of the constructor.

2)

Through a default member initializer, which is a brace or equals

struct

S

{

int

n

=

7

;

std::

string

s

{

'a'

,

'b'

,

'c'

}

;

S

(

)

{

}

// default member initializer will copy-initialize n, list-initialize s

}

;

Through a, which is a brace or equals initializer included in the member declaration and is used if the member is omitted from the member initializer list of a constructor.

If a member has a default member initializer and also appears in the member initialization list in a constructor, the default member initializer is ignored for that constructor.

Run this code

#include <iostream>

 

int

x

=

0

;

struct

S

{

int

n

=

++

x

;

S

(

)

{

}

// uses default member initializer

S

(

int

arg

)

:

n

(

arg

)

{

}

// uses member initializer

}

;

 

int

main

(

)

{

std::

cout

<<

x

<<

'

\n

'

;

// prints 0

S s1

;

// default initializer ran

std::

cout

<<

x

<<

'

\n

'

;

// prints 1

S s2

(

7

)

;

// default initializer did not run

std::

cout

<<

x

<<

'

\n

'

;

// prints 1

}

Default member initializers are not allowed for bit field members.

(until C++20)

Members of array type cannot deduce their size from member initializers:

struct

X

{

int

a

[

]

=

{

1

,

2

,

3

}

;

// error

int

b

[

3

]

=

{

1

,

2

,

3

}

;

// OK

}

;

Default member initializers are not allowed to cause the implicit definition of a defaulted default constructor for the enclosing class or the exception specification of that constructor :

struct

node

{

node

*

p

=

new node

;

// error: use of implicit or defaulted node::node()

}

;

Reference members cannot be bound to temporaries in a default member initializer (note; same rule exists for member initializer lists)

struct

A

{

A

(

)

=

default

;

// OK

A

(

int

v

)

:

v

(

v

)

{

}

// OK

const

int

&

v

=

42

;

// OK

}

;

  A a1

;

// error: ill-formed binding of temporary to reference

A a2

(

1

)

;

// OK (default member initializer ignored because v appears in a constructor)

// however a2.v is a dangling reference

(since C++11)

It is an error if a default member initializer has a subexpression that would execute aggregate initialization which would use the same initializer:

struct

A

;

extern

A a

;

 

struct

A

{

const

A

&

a1

{

A

{

a, a

}

}

;

// OK

const

A

&

a2

{

A

{

}

}

;

// error

}

;

  A a

{

a, a

}

;

// OK

(since C++14)

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Usage

The name of a non-static data member or a non-static member function can only appear in the following three situations:

1)

As a part of class member access expression, in which the class either has this member or is derived from a class that has this member, including the implicit

this

>

member access expressions that appear when a non-static member name is used in any of the contexts where

struct

S

{

int

m

;

int

n

;

int

x

=

m

;

// OK: implicit this-> allowed in default initializers (C++11)

  S

(

int

i

)

:

m

(

i

)

, n

(

m

)

// OK: implicit this-> allowed in member initializer lists

{

this

-

>

f

(

)

;

// explicit member access expression

f

(

)

;

// implicit this-> allowed in member function bodies

}

 

void

f

(

)

;

}

;

As a part of class member access expression, in which the class either has this member or is derived from a class that has this member, including the implicitmember access expressions that appear when a non-static member name is used in any of the contexts where this is allowed (inside member function bodies, in member initializer lists, in the in-class default member initializers).

2)

To form a

struct

S

{

int

m

;

void

f

(

)

;

}

;

 

int

S

::

*

p

=

&

S

::

m

;

// OK: use of m to make a pointer to member

void

(

S

::

*

fp

)

(

)

=

&

S

::

f

;

// OK: use of f to make a pointer to member

To form a pointer to non-static member

3)

(for data members only, not member functions) When used in

struct

S

{

int

m

;

static

const

std::

size_t

sz

=

sizeof m

;

// OK: m in unevaluated operand

}

;

 

std::

size_t

j

=

sizeof

(

S

::

m

+

42

)

;

// OK: even though there is no "this" object for m

(for data members only, not member functions) When used in unevaluated operands

Notes: such uses are allowed via the resolution of

Notes: such uses are allowed via the resolution of CWG issue 613 in N2253 , which is treated as a change in C++11 by some compilers (e.g. clang).

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Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR

Applied to

Behavior as published

Correct behavior

CWG 80

C++98

all data members cannot have the same name
as the name of the class (breaks C compatibility)

allow non-static data members
share the class name if there is
no user-declared constructor

CWG 190

C++98

when determining layout compatibility,
all members were considered

only consider non-static data members

CWG 613

C++98

unevaluated uses of non-static data members not allowed

such uses are allowed

CWG 645

C++98

it was unspecified whether bit-field and
non-bit-field members are layout compatible

not layout compatible

CWG 1397

C++11

class was regarded as complete
in the default member initializers

default member init cannot trigger
definition of default constructor

CWG 1425

C++98

it was unclear whether a standard-layout object
shares the same address with the first non-static
data member or the first base class subobject

non-static data member if present,
otherwise base class subobject if present

CWG 1696

C++98

reference members could be initialized to temporaries
(whose lifetime would end at the end of constructor)

such init is ill-formed

CWG 1719

C++98

differently cv-qualified types weren’t layout-compatible

cv-quals ignored, spec improved

CWG 2254

C++11

pointer to standard-layout class with no data
members can be reinterpret_cast to its first base class

can be reinterpret_cast
to any of its base classes

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See also